Author Topic: 1001 TCG Card Ideas  (Read 1283 times)

Offline Garryl

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Re: 1001 TCG Card Ideas
« Reply #20: March 13, 2017, 12:40:07 AM »
Funnel Cake Champion {4}
Paladin Weapon
When your hero attacks, restore 4 health to both heroes.
4/2

Wanna Buy A "Funnel Cake"? {1}
Rogue Spell
Discover a card (from your opponent's class).

Funnel Cake Portal {2}
Priest Spell
Restore 4 health to both heroes. Summon a random 2-cost minion.

Nether Portal {7}
Warlock Spell
Destroy a minion. Summon a random 4-cost minion.

Undercity Portal {5}
Rogue Spell
Add 3 random cards to your hand (from your opponent's class). Summon a random 3-cost minion.

Outlands Portal {3}
Hunter Spell
Give a friendly minion +2 Attack and Immune this turn. Summon a random 2-cost minion.

Imitation Game {3}
Rogue Spell
Put a copy of each undamaged enemy minion into your hand.

Offline Garryl

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Re: 1001 TCG Card Ideas
« Reply #21: March 20, 2017, 07:58:37 PM »
Arcane Empowerment {2}
Mage Spell
You have Spell Damage +2 this turn.

Rain of Arrows {2}
Hunter Spell
Deal 2 damage. Each time you cast a spell this turn, deal 1 damage to a random enemy.

Shadow Shot {4}
Hunter Spell
Silence a minion, then deal 5 damage to it.

Siphon Life {3}
Warlock Spell
Deal 1 damage to all enemy minions. Restore 2 health to your hero for each minion that dies.

Blood Pact {3}
Warlock Spell
Whenever damage is dealt to an enemy minion this turn, restore that much health to your hero.

Devastate {6}
Warrior Spell
Destroy a minion. This costs {1} less for every 2 Armor you have.

Junior Explorers {2}
Neutral Minion
Battlecry: Discover a Discover card.
1/1
« Last Edit: March 22, 2017, 06:48:18 PM by Garryl »

Offline Amechra

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Re: 1001 TCG Card Ideas
« Reply #22: April 02, 2017, 10:31:32 AM »
So... this one's kind of dumb and weird (but actually works):

<Dumb Card> {1R}
Instant
When <Dumb Card> enters the graveyard, <Dumb Card> deals 2 damage to target player.
Splice onto Elemental {R}

=---=

That's... actually a legal use of the Splice keyword. Under the Comprehensive Rules as of Aether Revolt, Splice adds its non-splice text to the textbox of whatever card it gets spliced onto.

So this could be cast as a weird form of hard-to-counter burn. Or you could splice it onto an Elemental and deal some damage when they kill it.

To demonstrate the ridiculousness of this, observe:

Zombie Chant {B}
Instant
When Zombie Chant is put into the graveyard, return it to its owner's hand instead.
Splice onto Zombie {BB}
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Garryl

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Re: 1001 TCG Card Ideas
« Reply #23: April 02, 2017, 11:35:13 AM »
Weird, but awesome!

Zombie chant seems like it should cost at least 2. There have got to be some degenerate combos you can get from just spamming a do-nothing spell for 1 mana.

Offline Amechra

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Re: 1001 TCG Card Ideas
« Reply #24: April 03, 2017, 07:50:30 AM »
Weird, but awesome!

Zombie chant seems like it should cost at least 2. There have got to be some degenerate combos you can get from just spamming a do-nothing spell for 1 mana.

I guess you could use it to build Storm count and/or trigger things that care about you casting Instants and Sorceries? Most of the latter are Blue, though.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: 1001 TCG Card Ideas
« Reply #25: April 15, 2017, 01:58:30 PM »
A couple more (I couldn't find good images for them, but c'est la vie):





"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Garryl

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Re: 1001 TCG Card Ideas
« Reply #26: April 16, 2017, 02:31:00 AM »
Steelbark Dryad: Sunburst gives +1/+1 counters to creatures instead of charge counters.

Offline Garryl

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Re: 1001 TCG Card Ideas
« Reply #27: April 21, 2017, 03:02:32 PM »
Doomed Bot {10}
Warlock Minion - Mech
Deathrattle: Destroy all minions. Draw a card for each minion destroyed.
6/6

Void Seeker {6}
Warlock Minion - Demon
Battlecry: Discard a random card.
Deathrattle: If the discarded card was a minion, summon it.
4/4

Void Hunter {3}
Warlock Minion - Demon
Battlecry: Discard a random card, then discover a card you discarded this game.
3/3

Void Master {8}
Warlock Minion - Demon
Battlecry: Discard three random cards.
Deathrattle: Add three random cards that you discarded this game to your hand.
6/6

Void Servant {2}
Warlock Minion - Demon
When you discard a card, shuffle a copy of it into your deck and restore 2 health to your hero.
2/2



Tranquility {4}
Druid Spell
Choose One - Secret: After a friendly minion is damaged, restore all friendly minions to full health; or Secret: After your hero is damaged, silence all enemy minions.

Rebirth {4}
Druid Spell
Choose One - Secret: After a friendly minion dies, summon it; or Secret: After a friendly minion dies, summon three 2/2 Treants.

Nature's Fury {4}
Druid Spell
Choose One - Secret: After your opponent plays a minion, destroy it; or Secret: After your opponent plays a spell, deal 3 damage to all enemies.

Large And In Charge {4}
Druid Spell
Choose One - Secret: After your opponent plays a minion with 5 or more Attack, summon a copy of it; or Secret: After your opponent plays a minion with less than 5 Attack, give your minions +3/+3.
« Last Edit: April 21, 2017, 03:09:57 PM by Garryl »