« on: November 10, 2016, 11:21:19 AM »
Male L Hill Dwarf Cleric(Life) 3. 2,075/2,700 XP to level 4
-Passion: Faith. Trust in Mya and live up to Her trust. Stone and Fire be true. Sky and Water uncertain
-Bond: Hospitality is Sacred. On their hearth, the host is thane if they are true.
-Flaw: If charging straight at it isn't working, maybe I should charge at it sideways instead.
AC: 18 (
Saves: Str +1, Dex -1, Con +3, Int +0, Wis +3, Cha +1
HP: 5/30+5(aid) (3d8+3[racial]+9[con])
Hit Dice: 1/3
Resistances: Poison; Immunities: -
Senses: Perception +3 (passive 13), Insight +5 (passive 15), Investigation +0 (passive 10), darkvision 60 ft.
Speed: 25 ft. Not slowed by armor.
-Warhammer : +3, 1d8+1 bludgeoning, versatile(1d10+1)
-Handaxe : +3, 1d6+1 slashing, thrown(20/60)
-Sacred Flame : Dex save(13), 1d8 radiant damage. Ignores cover.
-Inflict Wounds : +5, 3d10 necrotic. Melee touch.
-Inflict Wounds II : +5, 4d10 necrotic. Melee touch.
Ability Scores: Str 13 (+1), Dex 8 (-1), Con 16 (+3), Int 10 (+0), Wis 16 (+3), Cha 12 (+1)
Proficiency Bonus: +2
-Armor: Light armor, medium armor, heavy armor, shields.
-Weapons: Simple weapons, battleaxe, handaxe, throwing hammer, warhammer
-Tools: Smith's tools
-Languages: Common, Dwarvish, Celestial, Terran
-Saves: Wisdom, Charisma
-Skills: History[Stone] (+4), Insight (+5), Medicine(+5), Persuasion (+3), Religion (+2)
Advantages: Poison saves
Disadvantages: Stealth rolls
-Shelter of the Faithful: Free healing and care at shrines of Mya. Recieve lifestyle support from worshippers.
-Proficiencies: Insight, Religion, Celestial, Terran.
Racial Features(Hill Dwarf)
-Ability Score Increase: +2 Consitution, +1 Wisdom
-Darkvision: See in dim light out to 60 feet as though bright light and in darkness as though dim light.
-Speed: 25ft, speed is not reduced by heavy armor.
-Dwarven Resilience: Advantage on saves vs poison. Resistance to poison damage.
-Stonecunning: Proficient in History for stonework. Double proficiency bonus.
-Dwarven Toughness: +1 hp every level.
-Weapons: Battleaxe, handaxe, throwing hammer, warhammer.
-Tools: Smith's tools.
-Languages: Common, Dwarvish.
-Ritual Casting: Prepared spells with the ritual tag can be cast as rituals.
-Divine Domain(Life) :
--Armor: Heavy armor
--Disciple of Life: Healing spells heal additional 2+level damage when used to heal.
-Spell save DC: 13 (8+2 proficiency+3 Wisdom)
-Spell attack bonus: +5 (2 proficiency+3 Wisdom)
-Spells slots(refreshed after long rest) :
--1st - 1/4
--2nd - 0(Aid precast)/2
-Cantrips(3) : Guidance, Sacred Flame, Thaumaturgy
--1st: Bless[Domain], Cure Wounds[Domain], Command, Guiding Bolt, Healing Word, Inflict Wounds, Shield of Faith,
--2nd: Lesser Restoration[Domain], Spiritual Weapon[Domain], Aid
Channel Divinity 1/1 per rest
-Turn Undead: Action. Undead who can see or hear within 30ft must make Wis save(spell DC) or become Turned(Flee or Dodge action only)
-Preserve Life: Action. Heal up to 10(5*level) hp spread across living creatures within 30ft. Can only heal to half-full.
Equipment 112 / 195 lbs
-Warhammer, 1d8 bludgeoning, versatile(1d10), 2 lbs
-Chain Mail, AC 16, Str 13, Stealth disadv, 55 lbs
-Shield(with holy symbol emblem and silver-steel mirror coat) AC +2, 6 lbs
-Handaxe, 1d6 slashing, Light, Thrown(range 20/60), 2 lbs
-Holy symbol(amulet), 1 lb
--Backpack 5 lbs
--Blanket 3 lbs
--10 candles - lbs
--Tinderbox 1 lb
--Alms box(empty) - lbs
--2 blocks of incense - lbs
--Censer - lbs
--2 days rations 4 lbs
--Waterskin(full) 5 lbs
-Prayer book 5 lbs
-5 sticks of incense - lbs
-Spare Vestments 6 lbs
-Common clothes 3 lbs
-Smiths tools 8 lbs
-Stone Urn of ashes from a dead aunt, for consignment to a volcano. Wisely welded shut.
-Large amount of oil, coal and lime.
<@Jm2c> there are 2,000 copper pieces, 1,400 silver pieces, and 20 gold pieces lying in a heap, interspersed with a number of gathered curios that we will work out in more detail at a later point