Author Topic: Feedback thread  (Read 955 times)

Offline bhu

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Re: Feedback thread
« Reply #60: January 08, 2017, 01:53:49 AM »
I has redid all of them, Forest Haunt included

Offline Nanshork

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Re: Feedback thread
« Reply #61: January 08, 2017, 12:18:20 PM »
Forest Haunt
 - Stealth of the Hunter needs text for regaining invisibility.  Do you have to regain psionic focus entirely?
 - Killer's Strength: Stun is pretty powerful.  I'd add a save to it.
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Offline bhu

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Re: Feedback thread
« Reply #62: January 08, 2017, 04:27:54 PM »
hows it look now?

Offline Nanshork

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Re: Feedback thread
« Reply #63: January 08, 2017, 07:06:44 PM »
Looks fine now.
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Offline bhu

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Re: Feedback thread
« Reply #64: January 09, 2017, 01:45:35 AM »
yays!

there's a buncha gods on page 2 so it should be a quciker read

Offline Nanshork

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Re: Feedback thread
« Reply #65: January 09, 2017, 10:53:54 AM »
Page 2

Psychic Experiment
 - Enhanced Brain should say that you only get the bonus for one feat.

Bargrivyek
 - The Marking Strike feat looks to be deity only so it should have prerequisites.

Khurgorbaeyeg
 - Whip of Death should be adjusted.  A) You should be able to do non-lethal damage if you want.  B) Add Weapon Focus (Whip) and a BAB requirement to it.

Peacekeeper
 - Command Goblinoids second level ability needs a save DC, so does the eighth level ability.




Also, do you want your race thread indexes changed so that prestige classes are organized by racial entry?
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Offline bhu

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Re: Feedback thread
« Reply #66: January 10, 2017, 01:17:31 AM »
Page 2

Psychic Experiment
 - Enhanced Brain should say that you only get the bonus for one feat.

Bargrivyek
 - The Marking Strike feat looks to be deity only so it should have prerequisites.

Khurgorbaeyeg
 - Whip of Death should be adjusted.  A) You should be able to do non-lethal damage if you want.  B) Add Weapon Focus (Whip) and a BAB requirement to it.

Peacekeeper
 - Command Goblinoids second level ability needs a save DC, so does the eighth level ability.




Also, do you want your race thread indexes changed so that prestige classes are organized by racial entry?

I has fixed

We ddin't do that with the Orcs did we?  If not there's no reason to do it here.

Offline Nanshork

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Re: Feedback thread
« Reply #67: January 10, 2017, 10:50:58 AM »
We didn't do it for the orcs (or giants).  The question is if you're happy with the big list of prestige classes or if you'd like them all organized by what race they're meant for (I'd go back and redo Orcs and Giants too).
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Offline bhu

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Re: Feedback thread
« Reply #68: January 10, 2017, 05:59:42 PM »
nah you dont haveta redo, we'll just head on to page 3 if you like my revisions

Offline Nanshork

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Re: Feedback thread
« Reply #69: January 10, 2017, 06:33:46 PM »
Page 3

Knight of the Crimson Sword
 - Knight's Challenge should also stack with Knight levels for what challenge you can use.
 - Being Willing to Die the 2nd isn't really a big penalty.  With Full Plate you're losing a +1 bonus.  I'm not sure what to do about this offhand.



....got busy.  I'll do the rest later (I was only able to look at the first one).
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Offline bhu

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Re: Feedback thread
« Reply #70: January 11, 2017, 12:38:07 AM »
fixed knights challenge.

The Being willing to die ability means you lose your dex bonus to AC, which Rouges, Assassin's and similar critters will love you for.  It's not about lowering your AC so much as making you vulnerable to certain abilities.

Offline Nanshork

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Re: Feedback thread
« Reply #71: January 11, 2017, 11:36:36 AM »
Ohhhh, in that case I'd add some text to the ability, like so: 

At 2nd level you can willingly lose your Dexterity Bonus to Armor Class at the beginning of your round as a Free Action, this counts as being denied your Dexterity Bonus to Armor Class.


Page 3 continued

Blue Sand Shaman
 - Corrupt Vitality has a line break that should be removed.
 - For Corrupt Vitality, an extra 5 hp is nothing.  How about increasing your effective Charisma modifier by one for the purposes of how much you can heal?  That will grant an extra 2xlevel hp per ability, much nicer but still a limited and easily managed amount.  Healing is something there's never enough of in my opinion.

Ashen Sword
 - If you're supposed to find stealthy guys you should have Spot and Listen on the skill list.
 - Sword of Ash should remove the SoD language and instead say something like "or any opponent with the Death Attack ability or similar".  Most spellcasters can do a Save or Die and that's obviously not what you're aiming at.
 - Crown of Flame should have a cooldown period in rounds to match other Binder PrC abilities.

Rust Monster Herder
 - The table for the Epic Companion feat is broken.
 - The first level ability should state that the rust monsters/annihilators never try to eat your metal.

Savasmask
 - Spot is a class skill, just give it Listen too.

Bugbear Terrorist
 - Weapon Proficiencies should be at the top.

The People's Champion
 - Disable Device is a class skill, it needs Search.

Whip of Khurgorbaeyeg
 - First level ability should say that you can do non-lethal damage at no penalty (since that's what a whip normally does).
 - The Master Calls should specify stacking rules (yes/no).

Goblin Hashishin
 - Needs Search as a class skill.
 - Is referenced as Goblin Jihadi in the first class ability.
 - Master Assassin should have a save.

Bugbear Sergeant
 - Special Auras should say what kind of aura they are for the purposes of what auras you can have up at a time.

Horned Berserker
 - Weapon Proficiencies should be at the top.

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Offline bhu

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Re: Feedback thread
« Reply #72: January 11, 2017, 05:42:47 PM »
I've revised everything ecept the Rust Monster table, still working on it.

Didja get a giggle from it and the Stealth Cav?  :D

Offline Nanshork

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Re: Feedback thread
« Reply #73: January 11, 2017, 05:52:50 PM »
I laughed to myself every time I read the word bison.   :clap

Edit: For Blue Sand Shaman, you only updated one of the "heal 5 extra hp" lines, there's still two more.
« Last Edit: January 11, 2017, 05:58:46 PM by Nanshork »
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Offline bhu

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Re: Feedback thread
« Reply #74: January 11, 2017, 07:21:09 PM »
I has fixed

Page 4 will be pretty light, but I think you'll get a giggle from it

Offline Nanshork

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Re: Feedback thread
« Reply #75: January 11, 2017, 08:00:29 PM »
Page 4

Goblin Mom
 - Has a broken size tag.

Goblin Child and Worg Puppy have broken table tags.

Goblin Bomber
 - FYI Craft (Alchemy) requires you to be a spellcaster.  Is that what the Part Time Wizard feat for?

Kleinbar racial sub levels should move to the Kleinbar post.

Bombs/mines/rockets post (http://www.minmaxboards.com/index.php?topic=779.msg16787#msg16787) has broken table tags.  Also weird formatting.

Kreigbar racial sub levels should be moved to the Kreigbar post.
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Offline bhu

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Re: Feedback thread
« Reply #76: January 12, 2017, 02:26:04 AM »
Fixed everything but the tables I'll do them last

yeah part time wizard was for the alchemy bit but I think I need to ditch that

Offline Nanshork

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Re: Feedback thread
« Reply #77: January 12, 2017, 10:35:46 AM »
For Goblin Bomber why not Scrap the Personal Firearms Proficiency Feat (the Guns feature already says you become proficient with the guns) and make a new feat like Alchemical Dabbler but Goblin themed to grant the ability to take ranks in Craft (Alchemy) without being a spellcaster (like you did for the Akaneko Clan Cat Burglar PrC).
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Offline Nanshork

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Re: Feedback thread
« Reply #78: January 12, 2017, 11:15:06 AM »
Also, I see you added a new giant.  Don't forget to add it to the index (and the Desert Giants in the Index are an example of how to have multiple giants with the same name from different campaign settings).
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Offline bhu

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Re: Feedback thread
« Reply #79: January 12, 2017, 07:21:06 PM »
I has modified bomber