All characters receive the benefits of Vow of Poverty, using their BAB in place of their character level. The bonus feats need not be exalted feats. Temporary increases to BAB (such as divine power
) do not change your benefits.
All characters gain a bloodline as a PF sorcerer
(including wildblooded versions). The bloodline's class skill is a class skill for all classes. Rather than adding the bloodline spells to your spells known, you can use each as an SLA 3/day as long as your character level is at least double the spell level (CL = character level, DC = 10 + 1/2 character level + Cha modifier, you must still pay expensive material components as normal). You may expend uses of higher-level SLAs to power lower-level ones. In addition you gain one cantrip/orison from any list as an SLA at will.
All characters gain a 3.5e epic destiny, from levels 11-20 rather than 21-30.Crafting
Each type of magic item has an associated skill. Craft [alchemy] does not require spellcasting ability to be taken.
- Armor (Craft Magic Arms and Armor): Craft [armorsmithing]
- Weapons (Craft Magic Arms and Armor): Craft [weaponsmithing]
- Potions (Brew Potion): Craft [alchemy]
- Rings (Forge Ring): Craft [jewellery]
- Rods (Craft Rod): Craft [wand]
- Scrolls (Scribe Scroll): Profession [scribe]
- Staves (Craft Staff): Craft [wand]
- Wands (Craft Wand): Craft [wand]
- Wondrous Item (Craft Wondrous Item): Profession [tailor]
Use your ranks in that skill in place of your caster level for crafting items of that type. When you have ranks in that skill equal to an itemcrafting feat's minimum caster level -3, you gain the associated feat as a bonus feat (eg. you would gain Forge Ring as a bonus feat after 15 ranks of Craft [jewellery]).
You may attempt to emulate knowledge of a wizard/sorcerer/cleric/druid spell as part of your crafting, using a Knowledge (arcana, nature or religion) check depending on its source. The DC for this check is 25 + the spell's caster level. You may emulate other requirements with a Use Magic Device check.